140 episodes

The GameMakers podcast publishes current, entertaining, and in-depth discussions on F2P game development. Topics that we cover include the business of games, F2P monetization, liveops, game design, game development processes, team structure, and more.

GameMakers Joseph Kim

    • Leisure
    • 4.8 • 6 Ratings

The GameMakers podcast publishes current, entertaining, and in-depth discussions on F2P game development. Topics that we cover include the business of games, F2P monetization, liveops, game design, game development processes, team structure, and more.

    Embracer vs. Ubisoft: A Deep Dive into Two Struggling Gaming Giants (Pixels & Profits)

    Embracer vs. Ubisoft: A Deep Dive into Two Struggling Gaming Giants (Pixels & Profits)

    We compare two major gaming companies, Embracer and Ubisoft, on this episode of Pixels and Profits.

    ✅ Business performance

    ✅ Valuation

    ✅ Future outlook of both companies

    We analyze their strategies, financials, and potential for growth.

    Timeline Summary:

    00:00 - Introduction to the topic and overview of Embracer's business

    03:00 - Discussion of Embracer's financials and debt situation

    10:15 - Embracer's restructuring efforts and asset sales

    13:45 - Embracer's tabletop gaming business and profitability

    16:20 - Outlook for Embracer's PC and console division

    21:20 - Embracer's mobile gaming business and challenges

    24:25 - Valuation and investment potential for Embracer

    26:45 - Introduction to Ubisoft's business and strategy

    29:55 - Ubisoft's financials and revenue per employee issues

    37:10 - Ubisoft's upcoming titles for fiscal year 2024



    42:40 - Ubisoft's future outlook and titles for fiscal year 2025

    49:50 - Valuation and investment potential for Ubisoft

    52:05 - Concerns about Ubisoft's development strategies and efficiency

    56:10 - Ubisoft's mobile gaming efforts and challenges

    58:30 - Closing thoughts on Embracer and Ubisoft's future prospects

    SUBSCRIBE TO GAMEMAKERS:
    - Spotify Podcast: https://spoti.fi/3Cpyq7i
    - Newsletter: https://gamemakers.substack.com/

    😃 —CONNECT WITH ME! —
    • MY INSTAGRAM → @jokim1
    • TWITTER → @jokim1
    • LINKEDIN → https://www.linkedin.com/in/jokim/

    — POPULAR CONTENT —
    🤑 Economy of the Metaverse with Tim Sweeney https://youtu.be/h6ClJxjuRvw
    ℹ️ How to Build the Amazon of Game Companies https://youtu.be/bkd2TOpKt4I
    🔮 Gaming Trends | A Look Ahead at 2021 https://youtu.be/NejFzHtpiZI
    🖥️ The Future of PC Gaming https://youtu.be/_QT7O3Wxi2s
    🔴 Games Industry M&A https://youtu.be/65nyPk6WNrs
    🔴 Netcode for Multiplayer Games https://youtu.be/tHq3PzmjhLw
    🔴 IDFA Deprecation Product Impact https://youtu.be/Ojec4wGKpso
    🔴 Trip Hawkins on the New High Score https://youtu.be/5egTSQ6AiRA
    🔴 LiveOps F2P Best Practices https://youtu.be/tmzqqnYbjNY


    ---

    Send in a voice message: https://podcasters.spotify.com/pod/show/gamemakers/message

    • 1 hr 18 min
    Game Developer Conference (GDC) 2024 Recap: Themes, GDC Talks, Takeaways, and Rumors

    Game Developer Conference (GDC) 2024 Recap: Themes, GDC Talks, Takeaways, and Rumors

    We discuss key themes & trends, critical takeaways, GDC panels/talks, and rumors from GDC 2024.



    OUTLINE:
    0:00 Intro
    2:35 VC, publisher investment in gaming is down
    3:50 Moving to tighter efficiency in game development
    7:05 More pain coming, 3-6 more months of industry rationalization
    15:30 UA deterioriation since beginning of year
    17:17 AI & Liveops key areas of focus
    21:40 Importance of marketing and UA for mobile game success
    23:45 Sensor Tower acquisition of data.ai
    30:45 GDC Talks
    37:10 Frank + Frank Supercell Brawlstars talk
    41:20 King’s AI Talk - how they improve liveops on Candy Crush Soda Saga
    43:15 Epic’s UEFN talks
    49:05 Ken’s GDC tips
    55:10 Key takeaways
    1:05:40 GDC rumors

    SUBSCRIBE TO GAMEMAKERS:
    - Spotify Podcast: https://spoti.fi/3Cpyq7i
    - Newsletter: https://gamemakers.substack.com/


    ---

    Send in a voice message: https://podcasters.spotify.com/pod/show/gamemakers/message

    • 1 hr 16 min
    Atomic Scaling with Ludovic Bodin | Lessons From the Games Industry to the World!

    Atomic Scaling with Ludovic Bodin | Lessons From the Games Industry to the World!

    Ludovic Bodin is an entrepreneur, investor, and now author of the book Atomic Scaling. Ludovic has learned lessons from the titans of the games industry and created a framework he believes can be applied to any other industry.

    Learn more about the lessons from Supercell, Valve, Zynga, and others and how they can apply to your games studio or company outside of games.

    OUTLINE:
    0:00 Intro
    1:20 How Ilkka Paananen, CEO of Supercell inspired Atomic Scaling - Keeping teams small for as long as possible
    7:08 How Gabe Newell, CEO of Valve, further inspired Atomic Scaling - Lessons from the games industry are widely applicable
    9:35 Ludovic’s great book endorsements, learning from game industry experts, and the sharing culture in gaming
    12:21 Motivation to write Atomic Scaling
    14:10 3Ps 3Rs framework explanation- People, Prediction, Playbook and Revenue, Reach, Retention
    14:52 People principle
    22:00 Prediction principle: prediction vs. prophecy - hypothesis, measurement, then change
    34:22 Playbook principle - getting the team on the same page
    42:13 Revenue, Reach, and Retention
    44:05 LiveOps and the LOVE framework - Live product development, Organized event calendar, Very special sales & offers, Engagement and re-engagement
    47:10 What should readers take away?



    ---

    Send in a voice message: https://podcasters.spotify.com/pod/show/gamemakers/message

    • 48 min
    Liveops Lessons from Temple Run & Bejeweled Blitz ft. Eve Chang

    Liveops Lessons from Temple Run & Bejeweled Blitz ft. Eve Chang

    Eve Chang shares her invaluable experiences and lessons from working on iconic mobile games like Temple Run and Bejeweled Blitz. Get ready for a session full of actionable insights and strategies that could redefine your approach to game development and live operations.

    Outline:

    [00:00] Introduction to Eve Chang and Overview
    [01:10] Eve Chang's Journey in Game Development
    [02:10] Eve's Approach to LiveOps
    [06:55] Designing and Product Decisions for Live Games
    [13:45] Biggest Lessons Learned from LiveOps
    [22:55] Eve's Take on the Current Market Environment
    [26:35] Final Thoughts and Where to Find Eve Online

    Key Highlights:

    🔑 Eve reveals her strategic framework for LiveOps, emphasizing market analysis, player desires, and aligning game objectives.
    🔑 Insights on making design and product decisions that resonate with players while enhancing game longevity.
    🔑 Eve shares candid lessons from her extensive career, including successes and missteps that have shaped her approach to LiveOps.
    🔑 A look into the current state of the mobile gaming market and advice for developers navigating these challenging times.

    Links:
    Eve Chang LinkedIn: https://www.linkedin.com/in/evechang/

    Subscribe to our channel for more insights from industry leaders and game development veterans. Don't forget to like, share, and comment below with your thoughts or questions for Eve!


    ---

    Send in a voice message: https://podcasters.spotify.com/pod/show/gamemakers/message

    • 27 min
    Nvidia - On the way to becoming the world's most valuable company | Pixels & Profits #9

    Nvidia - On the way to becoming the world's most valuable company | Pixels & Profits #9

    Matthew Kanterman, Joseph Kim, and Brian Peganoff discuss Nvidia as well as gaming related offerings from the company:


    Nvidia business overview
    Future growth drivers
    Valuation
    Competitive landscape
    Future outlook




    ---

    Send in a voice message: https://podcasters.spotify.com/pod/show/gamemakers/message

    • 52 min
    The Measurement Crisis (in mobile UA) | #1 of 5 in State of Measurement Series

    The Measurement Crisis (in mobile UA) | #1 of 5 in State of Measurement Series

    We are seeing severe impacts around privacy and the ability to measure any post-device ID kind of fingerprinting world. So, we wanted to put together a five-part series helping advertisers understand the measurement crisis and the different tools and measurement signals available.

    #1. The first podcast in the series will be the overview of the measurement crisis.
    #2. The second podcast will be the actual state of last touch and the real value that last touch is bringing you.
    #3. The third podcast will educate on incrementality testing and how it can be leveraged in a privacy-first world.
    #4. The fourth one will be the promise of MTA 2. 0 and data clean rooms. So you understand some of the more fringe benefits of tools coming to you that may impact last touch.
    #5. The last podcast is a summary roadmap to measurement success, helping you, the advertiser, take everything you've been educated on, turn it into action and succeed.

    OUTLINE:
    0:00 New series: State of Measurement in a Privacy-first World introduction
    2:24 Intro to the Measurement Crisis in mobile user acquisition (UA)
    4:30 Recap on why we have problems attributing installs today
    8:17 How incentives exacerbate the measurement problem
    11:42 What is the actual impact of IDFA deprecation to UA?
    16:43 Andrew believes that incrementality shows that the impact of IDFA may be a perceived rather than actual problem
    22:12 Warren's dynamic polling approach, how to make goal based buying work, and overview of IDFA workarounds
    31:16 What does Kwalee and other game studios do for UA now?
    33:30 How to react to loss of fingerprinting
    40:00 What are limitations of MMM or incrementality?
    46:35 Who will be impacted most by loss of fingerprinting?
    47:40 What does the future state of measurement look like?

    SUBSCRIBE TO GAMEMAKERS:
    - Newsletter: https://gamemakers.com/


    ---

    Send in a voice message: https://podcasters.spotify.com/pod/show/gamemakers/message

    • 50 min

Customer Reviews

4.8 out of 5
6 Ratings

6 Ratings

joecool79 ,

Great games business content

Another great podcast with JK. Good collaborations. Keep sharing data!
Audio is a bit low compared to the other podcasts I listened to. Room for improvement.

Top Podcasts In Leisure

Sword AF
Smosh
Fallout Lorecast - The Fallout Video Game & TV Lore Podcast
Robots Radio
Critical Role
Critical Role
Duck Call Room
Si Robertson & Justin Martin
李诞
李诞
The Big Three by Donut Media
Donut

You Might Also Like

Deconstructor of Fun
Deconstructor of Fun
two & a half gamers
Lancaric.me
Naavik Gaming Podcast
Naavik
Rise and Play Podcast
Sophie Vo
Game Economist Cast
Phillip Black
Mobile Games Playbook
Liftoff